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Item: |
Image: | Count: |
Points: |
TIBIA COINS TRANSFERIBLE IN GAME - Click to receive 250tc |
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1x |
2 |
Supreme Cube - Temples Teleport |
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1x |
4 |
ADDON ITEM - RANDOM FULL OUTFIT + ADDONS |
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1x |
4 |
Beretha Helmet - Armor:15 +10 physical +8 fire, ice, energy, earth + 5 sword +5 axe +5 club +5 distance +5 def |
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1x |
22 |
Beretha Shield - Defense: 60 +15% physical +12 Death +10% Ice - Energy - Earth - Holy |
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1x |
25 |
Beretha Boots +5 Sword +5 Club +5 Axe +200 Speed +10% Physical +10% Fire Fast reg 500HP 300Mana |
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1x |
25 |
Grand Sanguine Battleaxe (Atk:8 physical + 50 death, Def:35, axe fighting +5, critical hit chance 10%, critical extra damage +12%) - Level 600 |
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1x |
20 |
Grand Sanguine Blade (Atk:8 physical + 46 fire, Def:32 +3, sword fighting +5, life leech chance +6%, mana leech chance +3%) - Level 600 |
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1x |
20 |
Grand Sanguine Bludgeon (Atk:8 physical + 50 earth, Def:35, club fighting +5, critical hit chance 10%, critical extra damage +12%) - Level 600 |
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1x |
20 |
Grand Sanguine Bow (Range: 6, Atk +9, Hit% +6, distance fighting +4, critical hit chance 10%, critical extra damage +12%) - Level 600 |
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1x |
20 |
Grand Sanguine Coil (critical hit chance 10%, critical extra damage +12%, life leech chance +2%, mana leech chance +1%, magic level +5, energy magic level +1, fire magic level +1, perfect shot +65 at range 4) - Level 600 |
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1x |
20 |
Grand Sanguine Crossbow (Range: 6, Atk +10, Hit% +7, distance fighting +4, critical hit chance 10%, critical extra damage +12%, protection fire +6%) - Level 600 |
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1x |
20 |
Grand Sanguine Cudgel (Atk:8 physical + 46 death, Def:32 +3, club fighting +5, life leech chance +6%, mana leech chance +3%) - Level 600 |
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1x |
20 |
Grand Sanguine Hatchet (Atk:8 physical + 46 fire, Def:32 +3, axe fighting +5, life leech chance +6%, mana leech chance +3%) - Level 600 |
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1x |
20 |
Grand Sanguine Razor (Atk:8 physical + 50 energy, Def:35, sword fighting +5, critical hit chance 10%, critical extra damage +12%) - Level 600 |
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1x |
20 |
Grand Sanguine Rod (critical hit chance 10%, critical extra damage +50%, life leech chance +2%, mana leech chance +1%, magic level +5, earth magic level +1, ice magic level +1, perfect shot +65 at range 4, protection death +7%) - Level 600 |
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1x |
20 |
Sanguine Battleaxe (Atk:8 physical + 50 death, Def:35, axe fighting +5, critical hit chance 10%, critical extra damage +12%) - Level 600 |
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1x |
20 |
Sanguine Blade (Atk:8 physical +46 fire, Def:32 +3, sword fighting +5, life leech +6%, mana leech +3%). - Level 600 |
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1x |
20 |
Sanguine Bludgeon (Atk:8 physical + 50 earth, Def:35, club fighting +5, critical hit chance 10%, critical extra damage +12%) - Level 600 |
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1x |
20 |
Sanguine Boots (Arm:3, magic level +2, death magic level +1, protection physical +2%, ice +8%, speed +10) - Level 600 |
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1x |
20 |
Sanguine Bow (Range: 6, Atk +9, Hit% +6, distance fighting +4, critical hit chance 10%, critical extra damage +12%) - Level 600 |
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1x |
20 |
Sanguine Coil (critical hit chance 10%, critical extra damage +12%, life leech chance +2%, mana leech chance +1%, magic level +5, energy magic level +1, fire magic level +1, perfect shot +65 at range 4) - Level 600 |
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1x |
20 |
Sanguine Crossbow (Range: 6, Atk +10, Hit% +7, distance fighting +4, critical hit chance 10%, critical extra damage +12%, protection fire +6%) - Level 600 |
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1x |
20 |
Sanguine Cudgel (Atk:8 physical + 46 death, Def:32 +3, club fighting +5, life leech chance +6%, mana leech chance +3%) - Level 600 |
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1x |
20 |
Sanguine Galoshes (Arm:3, magic level +2, protection physical +2%, fire +8%, speed +10 - Level 600 |
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1x |
20 |
Sanguine Greaves (Arm:11, distance fighting +4, holy magic level +1, protection physical +7%, energy +9% - Level 600 |
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1x |
20 |
Sanguine Hatchet (Atk:8 physical + 46 fire, Def:32 +3, axe fighting +5, life leech chance +6%, mana leech chance +3%) - Level 600 |
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1x |
20 |
Sanguine Legs (Arm:12, club fighting +4, sword fighting +4, axe fighting +4, distance fighting +4, protection physical +9%, death +6%) - Level 600 |
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1x |
20 |
Sanguine Razor (Atk:8 physical + 50 energy, Def:35, sword fighting +5, critical hit chance 10%, critical extra damage +12%) - Level 600 |
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1x |
20 |
Sanguine Rod (critical hit chance 10%, critical extra damage +5%, life leech chance +2%, mana leech chance +1%, magic level +5, earth magic level +1, ice magic level +1, perfect shot +65 at range 4, protection death +7%) - Level 600 |
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1x |
20 |
Eldritch Shield, Def +39, Absorb Physical +8%, Imbue 1 |
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1x |
15 |
Eldritch Claymore, attk 6, def +33, element fire +50, two handed, skill sword +3 , imbue 2 |
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1x |
16 |
Gilded Eldritch Claymore, attk 6, def +33, element fire +50, two handed, skill sword +3, imbue 2 |
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1x |
17 |
Eldritch Warmace, attk 6, def +33, two handed, element earth +50, skill club +3, imbue 2 |
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1x |
15 |
Gilded Eldritch Warmace, attk 6, def +33, two handed, element earth +50, skill club +3, imbue 2 |
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1x |
17 |
Eldritch Greataxe, attk 56, def +33, two handed, skill axe +3, imbue 2 |
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1x |
16 |
Eldritch Greataxe, attk 56, def +33, two handed, skill axe +3, imbue 2 |
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1x |
16 |
Eldritch Cuirass, armor 16, absorb physical 10, imbue 2 |
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1x |
16 |
Eldritch Bow, two handed, range 6, attk 6, hit chance 6, skill dist 2, imbue 3 |
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1x |
16 |
Gilded Eldritch Bow, two handed, range 6, attk 6, hit chance 6, skill dist 2, imbue 3 |
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1x |
17 |
Eldritch Quiver, absorb energy 3, 8 containers |
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1x |
5 |
Eldritch breeches, armor 9, absorb physical 2, absorb energy 7, skill dist 2 |
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1x |
16 |
Eldritch Wand, range 4, fire, magic 2, absorb Energy 4, imbue 2 |
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1x |
15 |
Gilded Eldritch Wand, range 4, fire, magic 2, absorb Energy 4, imbue 2 |
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1x |
16 |
Eldritch Cowl, armor 7, magic 2, absorb Ice 7, imbue 2 |
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1x |
16 |
Eldritch Hood, armor 7, magic 2, absorb Earth 7, imbue 2 |
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1x |
16 |
Eldritch Folio, magic 4, absorb earth 6, defense 21, imbue 1 |
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1x |
16 |
Eldritch Tome, magic 4, absorb Fire 6, def 21, imbue 1 |
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1x |
16 |
Eldritch Rod, absorb Earth 4, magic 2, range 4, imbue 2 |
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1x |
15 |
Falcon Circlet magic level +2, protection fire +9%) - MS and ED |
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1x |
12 |
Cobra Hood +1 Sword +1 Club +1 Axe +5% Physical - Knights |
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1x |
12 |
Falcon Coif +2 Distance +2 Shielding +3% Physical +10% Fire - Paladins & Knights level 300 |
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1x |
12 |
Gilded Eldritch Rod, absorb Earth 4, magic 2, range 4, imbue 2 |
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1x |
18 |
Earthheart Cuirass +4 Sword +8% Earth -8% Fire - Knights level 200 |
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1x |
10 |
Enchanted Werewolf Helmet +1 Distance +4% Physical - Paladins level 100 |
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1x |
10 |
Enchanted Werewolf Helmet +1 Axe +4% Physical - Knights level 100 |
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1x |
10 |
Enchanted Werewolf Helmet +1 Sword +4% Physical - Knights level 100 |
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1x |
10 |
Enchanted Werewolf Helmet +1 Club +4% Physical - Knights level 100 |
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1x |
10 |
Enchanted Werewolf Helmet +1 Magic Level +4% Physical - Sorcerers & Druids level 100 |
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1x |
10 |
Terra Helmet +2 Sword +2 Axe +2 Club +5% Physical +5% Earth - Knights level 230 |
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1x |
5 |
Earthheart Hauberk +4 Axe +8% Earth -8% Fire - Knights level 200 |
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1x |
5 |
Earthheart Platemail +4 Club +8% Earth -8% Fire - Knights level 200 |
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1x |
5 |
Earthsoul Tabard +4 Distance +8% Earth -8% Fire - Paladins level 200 |
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1x |
5 |
Falcon Plate +4 Shielding +12% Physical - Knights lvl 300 |
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1x |
10 |
Fireheart Cuirass +4 Sword +8% Fire -8% Ice - Knights lvl 200 |
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1x |
5 |
Fireheart Hauberk +4 axe +8% Fire -8% Ice - Knights lvl 200 |
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1x |
5 |
Fireheart Platemail +4 Club +8% Fire -8% Ice - Knights lvl 200 |
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1x |
5 |
Firesoul Tabard +4 Distance +8% Fire -8% Ice - Paladins lvl 200 |
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1x |
5 |
Frostheart Cuirass +4 Sword +8% Ice -8% Energy - Knights lvl 200 |
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1x |
5 |
Frostheart Hauberk +4 Axe +8% Ice -8% Energy - Knights lvl 200 |
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1x |
5 |
Frostheart Platemail +4 Club +8% Ice -8% Energy - Knights lvl 200 |
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1x |
5 |
Frostsoul Tabard +4 Distance +8% Ice -8% Energy - Paladins lvl 200 |
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1x |
5 |
Soulshell +4 Distance +3% Physical +15% Fire - Paladins level 400 |
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1x |
15 |
Thunderheart Cuirass +4 Sword +8% Energy -8% Earth - Knights lvl 200 |
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1x |
5 |
Thunderheart Hauberk +4 Axe +8% Energy -8% Earth - Knights lvl 200 |
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1x |
5 |
Thunderheart Platemail +4 Club +8% Energy -8% Earth - Knights lvl 200 |
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1x |
5 |
Thundersoul Tabard +4 Distance +8% Energy -8% Earth - Paladins lvl 200 |
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1x |
5 |
Ghost Chestplate +2 Distance +3% Physical - Paladins lvl 230 |
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1x |
5 |
Lion Plate +3 Sword +3 Club +3 Axe +6% Physical - Knights level 270 |
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1x |
10 |
Soulmantle +4 Magic +4% Physical - Sorcerers level 400 |
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1x |
15 |
Soulshroud +4 Magic +10% Death - Druids level 400 |
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1x |
15 |
Bear Skin +4 Magic +11% Earth -2% Fire - Druids level 230 |
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1x |
10 |
Embrace of Nature +4 Distance +11% Ice -3% Energy - Paladins level 220 |
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1x |
5 |
Toga Mortis +4 Magic +6% Death - Sorcerers level 200 |
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1x |
5 |
Earthmind Raiment +4 Magic +8% Earth -8% Fire - Sorcerers & Druids 200 |
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1x |
5 |
Firemind Raiment +4 Magic +8% Fire -8% Ice - Druids & Sorcerers 200 |
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1x |
5 |
Frostmind Raiment +4 Magic +8% Ice -8% Energy - Druids & Sorcerers 200 |
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1x |
5 |
Thundermind Raiment +4 Magic +8% Energy -8% Earth - Druids & Sorcerers 200 |
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1x |
5 |
Falcon Greaves +3 Sword +3 Axe +3 Club +3 Distance +7% Physical +7% Ice - Knights & Paladins 300 |
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1x |
15 |
Soulshanks +3 Magic +10% Death - Sorcerers 400 |
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1x |
15 |
Soulstrider +4 Magic +10% Fire - Druids 400 |
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1x |
15 |
Fabulous Legs +2 Distance +2 Sword +2 Axe +2 Club +4% Physical +2% Fire - Knights & Paladins 225 |
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1x |
5 |
Pair of Soulwalkers +1 Sword +1 Club +1 Axe +15 Speed +7% Physical +5% Fire - Knights 400 |
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1x |
10 |
Treader of Torment |
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1x |
5 |
Cobra Boots +10 Speed +6% Physical - Knights 220 |
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1x |
5 |
Pair of Soulstalkers +1 Distance +20 Speed +5% Physical - Paladins 400 |
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1x |
10 |
Firewalker Boots - All classes |
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1x |
5 |
Soulbastion +10% Physical +10% Death - Knights level 400 |
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1x |
15 |
Falcon Escutcheon +7% Physical +15% Fire - Knights & Paladins 300 |
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1x |
10 |
Falcon Shield +6% Physical +10% Fire - Knights & Paladins 300 |
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1x |
10 |
Lion Spellbook +4 Magic +3% Physical +7% Ice - Druids & Sorcerers 220 |
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1x |
10 |
Shoulder Plate +3 Magic +2% Physical +6% Earth - Sorcerers & Druids 180 |
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1x |
5 |
Solar Axe 52 Attk 29+3 Def One Hand - Knights level 130 |
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1x |
8 |
Falcon Battleaxe 10 Attk +47 Energy Attk 33 Def +4 Axe Skill, Two Hands - Knights 300 |
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1x |
10 |
Souleater Axe 10 Attk +47 Ice Attk 34 Def +5 Axe Skill, Two Hands - Knights level 400 |
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1x |
15 |
Cobra Axe Attk 8 +44 Ice Attk 29+2 Def +2 Axe Skill, One Hand - Knights level 220 |
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1x |
10 |
Lion Axe 8 Attk +44 Earth Attk 31+2 Def +3 Axe Skill, One Hand - Knights level 270 |
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1x |
12 |
Soulbiter 7 Attk +45 Death Attk 32+3 Def +5 Axe Skill, One Hand - Knights level 400 |
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1x |
15 |
Phantasmal Axe 8 Attk +49 Fire Attk 32 Def +2 Axe, One Hand - Knights level 180 |
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1x |
8 |
Soulhexer Ice damage +12% Ice +5 Magic - Druids 400 |
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1x |
15 |
Falcon Rod Earth damage +8% Energy +3 Magic - Druids level 300 |
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1x |
10 |
Lion Rod Ice damage +2 Magic - Druids level 270 |
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1x |
10 |
Deepling Fork Ice damage +8% Holy +2 Magic - Sorcerers & Druids level 230 |
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1x |
8 |
Cobra rod Earth Damage +2 Magic - Druids level 220 |
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1x |
10 |
Soulcrusher 6 Attk +46 Ice damage 33+3 Def +5 Club - One Hand - Knights level 400 |
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1x |
15 |
Soulmaimer 10 Attk +47 Energy damage 35 Def +5 Club - Two Hands - Knights level 400 |
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1x |
15 |
Falcon Mace 11 Attk +41 Energy damage 33+3 Def +3 Club - One Hand - Knights level 300 |
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1x |
10 |
Lion Hammer 8 Attk +44 Earth damage 31+2 Def +3 Club - One Hand - Knights level 270 |
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1x |
8 |
Cobra Club 8 Attk +44 Fire damage 29+2 Def +2 Club - One Hand - Knights level 220 |
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1x |
8 |
Soultainter Death Damage +12% death +5 Magic - Sorcerers level 400 |
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1x |
15 |
Falcon Wand Energy damage 8% Fire +3 Magic - Sorcerers level 300 |
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1x |
8 |
Cobra Wand Energy damage +2 Magic - Sorcerers level 270 |
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1x |
8 |
Lion Wand Ice damage +2 Magic - Sorcerers level 220 |
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1x |
5 |
Soulbleeder +8 Attk +5% Hit +7% Holy +4 Distance - Paladins level 400 |
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1x |
20 |
Soulpiercer +9 Attk +6% Hit +8 Death +4 Distance - Paladins level 400 |
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1x |
15 |
Falcon Bow +6 Attk +6% Hit +5% Fire +2 Distance - Paladins level 300 |
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1x |
10 |
Lion Longbow +6 Attk +6% Hit +5% Ice +2 Distance - Paladins level 270 |
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1x |
8 |
Soulcutter 7 Attk +45 Death damage 32+3 Def +5 Sword - One Hand - Knights level 400 |
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1x |
18 |
Soulshredder 10 Attk +47 Ice damage 35Def +5 Sword - One Hand - Knights level 400 |
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1x |
18 |
Falcon Longsword 56 Attk 34 Def +10% Earth +5 Sword - Two Hands - Knights level 300 |
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1x |
10 |
Lion Longsword 8 Attk +44 Earth Damage 31+2 Def +3 Sword - One Hand - Knights level 270 |
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1x |
10 |
Tagralt Blade 7 Attk +49 Earth damage 32 Def +3 Sword - Two Hands - Knights level 250 |
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1x |
8 |
Umbral Master Chopper Atk:54, Def:34, axe fighting +3. |
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1x |
15 |
Umbral Master Axe Atk:53, Def:30 +3, axe fighting +1. |
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1x |
12 |
Umbral Master Hammer Atk:55, Def:34, club fighting +3. |
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1x |
15 |
Umbral Master Mace Atk:52, Def:30+3, club fighting +1. |
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1x |
12 |
Umbral Master Slayer Atk:54, Def:35, sword fighting +3. |
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1x |
15 |
Umbral Masterblade Atk:52, Def:31 +3, sword fighting +1. |
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1x |
12 |
Umbral Master Bow Range: 7, Atk +6, Hit% +5, distance fighting +3. |
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1x |
12 |
Umbral Master Crossbow Range: 5, Atk +9, Hit% +4, distance fighting +3. |
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1x |
12 |
Umbral Master Spellbook Def:20, magic level +4, protection energy +5%, earth +5%, fire +5%, ice +5%. |
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1x |
12 |